The Devs Tools

Color Blindness Simulator

Simulate Protanopia, Deuteranopia, Tritanopia, and Achromatopsia on custom images client-side to verify visual accessibility.

Upload Design or Screenshot

Drag & drop file here or click to select image file.

Frequently Asked Questions

Is my data sent to a server when using the Color Blindness Simulator?
No. The Color Blindness Simulator is a fully client-side utility. All data processing, calculations, and conversions are handled locally in your browser. No input text, payloads, or keys are uploaded to any external server.
Which color formats are supported?
The converter supports HEX, RGB (Red, Green, Blue), HSL (Hue, Saturation, Lightness), and CMYK (Cyan, Magenta, Yellow, Black) formats.
Does it support color alpha transparency (opacity)?
Yes, you can adjust color opacity by converting to RGBA, HSLA, or 8-character HEX formats that define the alpha transparency channel.
What is WCAG contrast validation?
It measures the luminance contrast ratio between background and foreground colors. A ratio of 4.5:1 is required for normal text under WCAG AA standards, and 7:1 for AAA standards.
Does the Color Blindness Simulator store history or cache my inputs?
No. The application runs entirely in browser memory. Once you refresh the tab, navigate away, or close the window, all inputted details, logs, and outputs are completely cleared.
Is the Color Blindness Simulator compatible with mobile devices?
Yes. The interface is optimized to be fully responsive. You can perform calculations, conversions, and formats on all modern mobile, tablet, and desktop web browsers.
Does the Color Blindness Simulator work offline?
Yes. Once loaded, all code and assets required to run the Color Blindness Simulator reside in your browser cache, enabling offline use without an active network connection.